Town: Íhshiēāíhp Se

Íhshiēāíhp Se

Íhshiēāíhp Se
Example Tauric architecture.
StateTetbur Commune
ProvenceTmíhiy̼gelfàf Region
RegionSědæ Se Woodlands
Founded1495
Community LeaderElder Mb̪f̄r Cúnvēsh 'Sophie Munch' Cōkī́̄ Mēnvé̄ Ermé̄̌s Baines
Area5 km2 (2 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation992 m (3254 ft)
Average Yearly Precipitation263 cm/y (103 in/y)
Population1337
Population Density267 people per km2 (668 people per mi2)
Town AuraConjuration
Naming
Native nameÍhshiēāíhp Se
Pronunciation/ˈɪ̞ʃjəˑ/ /ɪ̞p/
Direct Translation[skin; fur; leather] [high; loud; noisy; tall]
Translation[Not Yet Translated]

Íhshiēāíhp Se (/ˈɪ̞ʃjəˑ/ /ɪ̞p/ [skin; fur; leather] [high; loud; noisy; tall]) is a subtropical Town located in the Tmíhiy̼gelfàf Region of the Tetbur Commune.

The name Íhshiēāíhp Se is derived from the Tauric language, as Íhshiēāíhp Se was founded by Mp̪ftór Vúónḱ 'Heaven Eloise' Haw̄ Ca̋nvé̄r Ya̋mp̪f̄y Guynne, who was culturaly Tauric.

Climate

Íhshiēāíhp Se has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a cool 15°C (59°F). Íhshiēāíhp Se receives an average of 263 cm/y (103 in/y) of precipitation, most of which comes in the form of rain during the summer. Íhshiēāíhp Se covers an area of nearly 5 km2 (2 mi2), and an average elevation of 992 m (3254 ft) above sea level.

Overview

Íhshiēāíhp Se was founded durring the late 16th century in summer of the year 1495, by Mp̪ftór Vúónḱ 'Heaven Eloise' Haw̄ Ca̋nvé̄r Ya̋mp̪f̄y Guynne. The establishment of Íhshiēāíhp Se was somewhat plagued by a lack of willing colonists, leading to Mp̪ftór Vúónḱ 'Heaven Eloise' Haw̄ Ca̋nvé̄r Ya̋mp̪f̄y Guynne electing to pay people to resettle in Íhshiēāíhp Se.

Íhshiēāíhp Se was built using the conventions of Tauric durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Íhshiēāíhp Se is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Íhshiēāíhp Se is buildings are arranged arrounded highly ordered system of spacious cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The town's robustly designed timber walls have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

Íhshiēāíhp Se has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Íhshiēāíhp Se’s streets.

Civic Infrastructure

Íhshiēāíhp Se has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Íhshiēāíhp Se. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Íhshiēāíhp Se's parks.

Íhshiēāíhp Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Íhshiēāíhp Se.

Íhshiēāíhp Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Íhshiēāíhp Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Íhshiēāíhp Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Íhshiēāíhp Se's public wards, blessings, and other arcane systems.

Íhshiēāíhp Se possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Íhshiēāíhp Se's grid is powered by an arcane means.

Íhshiēāíhp Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Íhshiēāíhp Se's natural decorations nor waterways.

Íhshiēāíhp Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Íhshiēāíhp Se has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Religious leaders are influential in almost any community, but in Íhshiēāíhp Se they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

Íhshiēāíhp Se's town hall was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

In Íhshiēāíhp Se all of the cats speak the local language with prefect diction.

The Caterwaul near Íhshiēāíhp Se are known to be quite timid.

Íhshiēāíhp Se's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Illusion energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 9
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5374 m2
    • Cattle and Similar Creatures: 334
    • Poultry: 4011
    • Swine: 267
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 133

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 3
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

412 of Íhshiēāíhp Se's population work within a Foundational Occupation.

832 of Íhshiēāíhp Se's population do not work in a formal occupation, but do contribute to the local economy. 93 (7%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami granted the town a great harvest. One of Íhshiēāíhp Se's local festivals commemorates this miracle.

History